At Odeeo, our mission is to build a better way to monetize mobile games. We aim to connect developers, players, and brands through non-intrusive ad experiences that enhance rather than interrupt gameplay.
With the release of SDK 3.7, we are expanding that mission by introducing support for display banners alongside our core in-game audio offering. Developers can now activate both formats through a single integration, unlocking more control, more versatility, and more monetization opportunities without added complexity.
What’s New in SDK 3.7
- Support for display banner ads via the Odeeo SDK (Android and iOS)
- Custom adapter for AppLovin MAX mediation
- Custom floor price configuration per placement
- Versatile support across native SDKs and Unity (via MAX)
More Flexibility, Less Friction
Monetization should fit your workflow, not the other way around.
- Unity and Native developers can integrate display banners today using our MAX adapter
- Developers not using mediation can still serve display banners through direct Native SDK integration with minimal code changes
SDK 3.7 makes it easy to manage audio and display together, whether through direct integration through Native SDKs or MAX custom adapter.
Non-Intrusive by Design
Display banners in SDK 3.7 follow the same product philosophy as our other ad formats. They are seamless, respectful, and built for the realities of mobile gameplay.
Display Banner placements create high visibility for advertisers without disrupting the player experience.
Take Full Control of Your Monetization Strategy
With our custom adapter for AppLovin's MAX mediation, you can now effortlessly integrate Odeeo Display banners into your existing ad stack using waterfall configuration. It’s smooth, fast, and publisher-friendly.
Publishers can set floor prices for each ad placement, and fully reflect it within the MAX waterfall, giving them the tools to:
- Create multiple banner placements per app
- Assign custom entry floor prices per placement allowing waterfall-level pricing control
Optimize performance with precision - your monetization, your rules.
SDK 3.7 Is Now Available
This launch marks another step forward in our mission to make in-game monetization smarter, more adaptable, and built around the player experience. If you’re already using Odeeo, now’s the time to explore what display can add to your strategy. And if you’re just getting started, we’re here to help.