Odeeo Blog

Audio Is Becoming Easier to Include in the Wider Media Plan

Written by Amit Monheit | Aug 12, 2026, 1:15:13 PM

Audio often enters the media plan as a specialist channel. The opportunity may be clear, but planning and activation can still involve distinct inventory relationships, buying processes, and measurement considerations.

From my perspective, the most important shift is not simply that more audio inventory is becoming available. It is that audio is moving closer to the systems media teams already use to manage other parts of their campaigns.

That matters, but we need to be precise about what is changing and what is not.

What has changed?

On July 6, 2026, Amazon Ads announced expanded open internet podcast and streaming audio access through Amazon DSP. According to the announcement, advertisers using Amazon DSP on a self service basis can access programmatic podcast inventory from publishers and supply platforms including Spotify Ad Exchange, SiriusXM Media through AdsWizz, and iHeartMedia through Triton.

Amazon Ads also described support for Private Marketplace and Programmatic Guaranteed deals across podcasts and streaming audio, with campaign management taking place alongside formats such as display, video, and streaming TV.

A few days earlier, on July 2, SiriusXM Media announced that Amazon DSP buyers could access Pandora and SiriusXM Podcast Network inventory through AdsWizz. On July 22, Amazon Ads announced additional audio capabilities within Brand+ and Performance+, although those products have their own availability, inventory, and deal type conditions.

These are separate announcements with different scopes. They should not be treated as one product development. Taken together, however, they point in the same operational direction. Audio is moving closer to the planning and buying workflows already used for wider digital campaigns. That direction is relevant to in-app audio too, where programmatic adoption can make specialist inventory easier to access through established buying systems.

Why familiar workflows matter

Every additional tool, process, or reporting system adds work to a media plan. When a specialist format requires a separate workflow, teams must decide whether the opportunity justifies that additional operational effort. This can make the format harder to consider consistently, even when its potential role in the campaign is understood.

Programmatic adoption is an important enabler of that shift. When audio inventory becomes available through the buying platforms, deal structures, and reporting processes that teams already use, the format becomes easier to find, plan, activate, and manage as part of a broader campaign.

This does not mean audio should be treated as interchangeable with display, video, or streaming TV. Each format has its own environment, creative requirements, and role. The benefit is not that the differences disappear. It is that teams can work with those differences without placing audio in a completely separate operational category.

In that sense, integration improves usability. It gives audio a more natural route into the planning conversation.

Access does not guarantee quality

A familiar buying route answers an important question: How can we access this inventory? It does not answer every question about what is being bought.

Buyers still need to understand the environment in which the audio experience takes place, how the inventory reaches them, whether the creative fits that experience, and what evidence will be available after the campaign.

Those questions include:

  • Where will the ad appear, and what is the user doing at that moment?

  • Which parties are involved in making the inventory available?

  • Does the creative approach suit the format and environment?

  • Which deal structures, controls, and measurement options are available?

  • What evidence will show whether the campaign achieved its goal?

The answers may differ across publishers, platforms, and types of audio inventory. A convenient buying route does not make those distinctions less important.

Access can make an opportunity usable. It cannot evaluate the opportunity on the buyer’s behalf.

Access is only the beginning for in-app audio

For us at Odeeo, this shift is particularly relevant to in-app audio. Working across mobile apps and games, we see familiar buying workflows as a way to help in-app audio earn a more deliberate place in media plans. When buyers can access specialist environments through systems they already use, the conversation can move beyond whether in-app audio is practical to buy and toward where it fits best.

Our own recent developments reflect this direction. On March 11, 2026, we made our audio inventory within games available through Amazon DSP, giving existing buyers a route through familiar workflows. On June 22, we announced a partnership with Unity intended to expand the mobile gaming supply available through Odeeo.

These developments differ in scope, but they reflect the same practical principle: specialist environments become easier to include when access fits the way buyers already work. That does not make every in-app audio opportunity interchangeable. The environment, format, supply path, and evidence still matter. Easier access should reduce friction while preserving the distinctions that help buyers understand what they are using.

As in-app audio becomes easier to buy, the question should move from “Can we buy it?” to “Do we understand it well enough to use it?” The strongest future for in-app audio will not come from access alone. It will come from combining easier access with the clarity required to use it well.